Boat Extras Extras |
Boat /
SWC 3 ModdingPut in See Also sectionFrom manual: Go to View -> Highlight Transparent to see the sit target they're currently using and edit it's position relative to the vehicle with "Edit Linked" selected in the editor. Selecting "Highlight Transparent" again in the menu will shut the visibility of invisible prims off again. Be sure to save a copy of the modded vehicle object so you don't lose your changes! (Reword above and provide pictures) ModdingPSD Template Links: Boat Name: http://www.seawolf-monsters.com/sw3seriesname.psd Boat Registration: http://www.seawolf-monsters.com/sw3seriesregistration.psd IMPORTANT: CHANGES MADE TO THE BOAT MUST BE SAVED INTO THE VEHICLE'S INVENTORY, OR THEY WILL BE LOST. The SW 320 achieves it's auto-attachment capability through rezzing the boat's visuals from it's contents. To have your changes to the boat appear via this auto-attachment system you must save the new, modified copy of your boat in the vehicle's inventory. Here's how to do it:
Please note that modding the rezzable items requires the same process, such as if you want to change the color of the fenders, or matching the reflection object with the hull. Wait, why do you need to do all this just to modify the look of the boat? The reason for this is the auto-attachment system which rezzes the boat and staples it to your bum. Physics-enabled vehicles are, as of this writing, limited to 31 prim objects minus one prim per person riding the object. However, clothing objects are limited to 255 prims per attachment, so the trick is that you're sitting on the physics object and wearing the rest of the boat around you, so the illusion is that you're driving around a boat that's far more than 255 prims. This lets designers create much nicer looking vehicles which maintain their physical properties. This is all find and dandy, but it gets annoying digging into your inventory to wear the vehicle whenever you ride it, so we made a system which automatically rezzes the part that's worn and attaches it to you when you drive the boat. The caveat is that this worn object has to be spawned from the vehicle's inventory each time, so if you make changes to the object when it's rezzed in the world, those changes will be lost unless you replace the stock object in the vehicle's inventory with your new modified one. From then on you can use the boat to your heart's content and all your changes will show up every time. :) |